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Red dead redemption 2 secret island2/29/2024 In his grief, Jasper ended up kidnapping a young man he believed bore a resemblance to his deceased son and kept him in the basement while insisting that the man was his actual son. Sadly, his son fell into a river and was washed away by the rapids. This can be seen by the name of the gunsmith, "Jas. Related: GTA 4's Worst DLC Is A Red Dead Redemption 2 SpeedrunĪs it turns out, Jasper Feeney, the gunsmith's owner, had a son who he sincerely loved and wanted to pass his business on to. The situation is thankfully nothing like RDR2's creepily brutal Skinner Brothers, but it's still unsettling in its own way. If the player walks along the side of the gunsmith, then they'll find a young man that the owner kidnapped calling for help from the basement window. The owner of the gunsmith in Rhodes has a disturbing secret of his own, and it's surprising that he managed to keep it as long as he did. It also involves a shopkeep that the player is liable not to think anything more of than anyone else they buy from. This is a mystery that can be discovered if the player knows where to look, but they could also easily pass it right by. Malloy gets away with his crime, and proves to be no better than those he arrests on a daily basis. Even if Arthur kills him, he'll respawn later. Unlike Dutch's killing of Micah at RDR2's ending, there's no evidence that Moira did anything to deserve her fate. It's quite possible that he used his position as sheriff to cover up the murder, and the people of Valentine have no idea that their town is being watched over by a murderer. Although it isn't explicitly shown, it's quite clear that Malloy murdered Moira.Īfter this, Malloy will continue with his usual routine like nothing happened. The conversation then ends with a few choking sounds coming from the room, and Moira is never seen again. As tensions rise further, Moira gets angry, telling Malloy that he's not as good as he thinks he is. Moira wants to break off their affair for fear of being caught, and Malloy is steadfastly against the idea. If the player walks around the sheriff's office and stands on the walkway outside the second floor, they can hear an argument inside between Moira and Malloy.
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